3d graphics for mobile applications

By: Call Number: AIT RSPR no.CS-03-03 Contributor(s): Material type: SeriesSeries: Asian Institute of Technology. Research studies project report ; no. CS-03-03Publication details: Pathum Thani, Thailand : Asian Institute of Technology, 2003Description: 56 p. : illSubject(s): Online resources: Summary: 3D Graphics for Mobile Applications is an optional package to be used with J2ME technology profiles such as MIDP 1.0. The session starts with an overview of the objectives and processes of the effort, and describes the relationship of this interface to other relevant MIDP APis. This is followed by a more detailed overview of the target environment and platform constraints, and by a detailed description of the resulting API including limited memory and processing capability, fixed-point computation, and other constraints. Integration of the 3D graphics API with MIDP graphics will be presented. Several applications have been identified for the Java Mobile 3D Graphics, including games, map visualization, user interfaces, animated messages, product visualization, and screen savers. Each of these has different needs: some require simple content creation, some require high polygon throughput, yet others require high quality still images with special effects. To meet this wide spectrum of different needs, the API supports both high-level scene graph based rendering as well as immediate mode rendering in the APL This study will be of interest to Java MIDP content and application developers and platform designers working with mobile hand-held devices such as PDAs and cellular phones. Familiarity with the MIDP API and basics of 3D graphics is recommended.
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
20-AIT Publication Asian Institute of Technology Library AIT Publications AIT RSPR no.CS-03-03 (Browse shelf(Opens below)) 1 Available 30050120616056
20-AIT Publication Asian Institute of Technology Library AIT Publications AIT RSPR no.CS-03-03 (Browse shelf(Opens below)) 2 Available 30050120616049
40-Archives Asian Institute of Technology Library Archives AIT RSPR no.CS-03-03 (Browse shelf(Opens below)) 1 Available 30050120239230

A research study submitted in paiiial fulfillment of the requirements for the degree of Master of Engineering, School of Advanced Technologies

3D Graphics for Mobile Applications is an optional package to be used with J2ME technology profiles such as MIDP 1.0. The session starts with an overview of the objectives and processes of the effort, and describes the relationship of this interface to other relevant MIDP APis. This is followed by a more detailed overview of the target environment and platform constraints, and by a detailed description of the resulting API including limited memory and processing capability, fixed-point computation, and other constraints. Integration of the 3D graphics API with MIDP graphics will be presented. Several applications have been identified for the Java Mobile 3D Graphics, including games, map visualization, user interfaces, animated messages, product visualization, and screen savers. Each of these has different needs: some require simple content creation, some require high polygon throughput, yet others require high quality still images with special effects. To meet this wide spectrum of different needs, the API supports both high-level scene graph based rendering as well as immediate mode rendering in the APL This study will be of interest to Java MIDP content and application developers and platform designers working with mobile hand-held devices such as PDAs and cellular phones. Familiarity with the MIDP API and basics of 3D graphics is recommended.

There are no comments on this title.

to post a comment.
คัดลอกแล้ว!